What is Spatial Audio?
"3D Audio" is the generic name for the use of binaural sound systems to capture, process and play back audio waves, and a new audio format providing the listener with an object-based, immersive spatial audio experience that mimics real-life - equivalent of 13 spatialized speakers representing a sound sphere !
Two companies are developing the leading 3D audio formats: Dolby (Dolby Atmos) and Sony (Sony 360 reality Audio).In the Apple World, including Apple Music, 3D audio has been named “Spatial Audio”. Apple has chosen Dolby as its strategic partner and Dolby Atmos audio format is available on Apple Music since June 2021 via the support for Dolby Atmos technology at no additional cost to all subscribers.
What is the Apple Spatial Audio Fund ?
Apple has created a limited fund to finance the production of releases in Spatial Audio format.
How can you benefit from the fund ?
Being a Believe distributed producer, you are automatically elligible to the fund. However, you cannot apply or suggest a track or an album to the program : the selection is made by Believe and Apple teams.
How does it work ?
If you are selected by Apple, their local team will contact you to sign an agreement for the project identified. You will then be asked to create the Spatial Audio format and Apple will refund you the cost of production of the asset once it is delivered to them.
Believe ensures that your release is delivered to Apple. We assist you in any needs that you may have during your discussion with Apple.
How can you create content in Spatial Audio ?
If you want to create content in Spatial Audio using the Dolby Atmos technology that is supported by Apple, you have two options :
- Use Dolby’s suite of music production / mastering tools and create Spatial Audio yourself, using these specifications
- Partner with trained studios or sound engineers specialized in Dolby Atmos mastering
To learn more about Dolby Atmos Spatial Audio see the following documentation :